Heat Vision

It’s unbelievably hot in my room right now, and there’s nothing to be done about it. All my computers are off except the laptop, the lights are out, the window is open and still the heat is akin to a sauna, only one you don’t have the option to walk away from. It makes me wonder how people further south deal with this, and apart from the snarky response “air conditioning”, I must simply assume we adapt to our environment well enough to not notice this after a while.

I’ve not adapted, however. It’s fucking hot.

This is not the reason I’m writing, however (it would, after all, make more sense to simply close the laptop and try and get some sleep). Frankly, I’m not entirely sure why I’m writing, other than that I feel a need to write some of the things in my head out and see how they sit. The frontmost thought has been revolving around figuring out my immediate and intermediate future. I need a place to live, and a place to work, and frankly if I get the latter, the former will come based on the job. I’ve sent out dozens of resumes to various places all over the world, ranging from design positions (what I really want), to retail computer sales, and everything in between that I could consider myself qualified for that is remotely close to my chosen field. I’ve been sending these resumes out for months at this point, and frankly I’m starting to get a little tired of getting jerked around by companies that won’t even acknowledge I exist, and makes me appreciate quite a lot more the places that even bother with a GFY (“Go Fuck Yourself”, the form letters that politely let you know that the position is no longer available or that you’re no longer considered). This frustration has led me to consider another option: start my own business.

The basic gist of the idea is this: take out a loan (SBA or otherwise) to start an independent software and game development studio. Especially at first, the focus would be on small, targeted, inexpensive apps likely for OS X, while expanding into games (shareware and mods and contract work, and maybe moving into commercial games in future). I’d also work to bring in revenue via web design work and any sort of consulting or contract work I can get, especially at first.

It’s where I want to be in 5 years, the question is whether I’m in a position to do it now. That’s debatable, but even taking my friend Chris’s maxim that the best way to learn is to base your ability to eat on it into consideration, the likelihood of pulling it off isn’t that stellar. (NOT impossible, not even slim! Just also not high.)

Which takes me to my next idea: hide out for a bit and devote the time to getting some REAL writing done. Articles, short stories, and in particular, comic book script and proposals. Once I have some ready, submit them appropriately and see if I can get either some freelance work or better, a full time writing position. I have some strong ideas for comics that I’d like to see done, so I don’t think this is an unreasonable path to take, assuming I can get out of this non-writing rut and back into the habit of writing daily.

The key part to both this idea and the previous one is that they both involve taking some creative/productive responsibility into my own hands. I think an anecdote related to Utah Philips by Fry Pan Jack is the best explanation as to why it’s so appealing:

I learned when I was young that the only true life I had was the life of my brain. But if it’s true the only real life I have is the life of my brain, what sense does it make to hand that brain to somebody for eight hours a day for their particular use on the presumption that at the end of the day they will give it back in an unmutilated condition?

I’ve found ways to minimize the hoop jumping by going to alternative schools, and it would seem a shame to take that experience and throw it away by diving headfirst into the hoop filled corporate culture — there must be another way that still keeps me fed, housed, and clothed, and by damn I mean to find it!